Occasionally, a few asteroids are worked into the mix, and these absorb a lot of hits before being destroyed. There are only a couple of enemy types: green ships move in various formations and chuck the occasional bullet, while red ships move onscreen, stop to fire a large projectile, and then drop down and move straight across the playfield. You move the ship around the screen, blasting waves of enemies, as is typical of the genre. The game begins as a horizontal shmup, with Selena’s ship travelling toward the planet of The Space Prince, accompanied by her robotic companion, Balzac, who hovers near her ship. Those that did provide a story generally only offered motivation for the hero of the tale to fight his or her (but usually his) way through countless enemies.Įverything here, from the story, to the visuals, to the scantily-clad heroine is inspired by these action-based titles, offering colorful worlds, enemies in need of termination, and a strong but unnecessarily well-endowed heroine wrapped in revealing skin-tight spandex. In games of this era, story almost always took a backseat to the action. As far as plots go, it’s about as throwaway as they come, although this was to some degree intentional, as the developer modeled the game after computer-based action titles of the late 80’s and early 90’s.
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